See also: Navies
Spacecrafts are space vessels capable of traveling between sectors using a mixture of thrusters and FTL drives.
(1200m) Support crews of about 500 hundred and can house entire armies for years at a time, as battleships can not physically enter a planet's atmosphere. In short, they are massive ships with massive firepower.
(600-700m) While less powerful than battleships, cruisers normally make up a large percentage of a fleet and provide valuable support and firepower, albeit much less than a battleship. Often support crews of a few hundred depending on the mission.
(200-250m) Destroyers possess a wide range of firepower and crew configurations depending on its assignment, though most support crews of 60 max for up to six months at a time.
(700m) Carriers are largely defenseless warships the size of cruisers designed entirely to carry massive amounts of troops and support vehicles for ground assaults. Carriers rely on destroyers and cruisers for protection as they are built solely to transport thousands of people for months on end.
(85m) Corvettes are the smallest type of warship, capable of supporting crew of less than 20 and not meant to be lived on for extended periods of time.
(15-20m) Fighters are small strike crafts designed to support their larger allies and wreck havoc on shieldless targets. They are also capable of seamless space to planetary flight.
(15m) Shuttles are small ten to twelve man transports designed for landing on planetary surfaces.
Civilian spacecrafts, while having significantly dropped in price over the last century, are still rather large investments and only financially available to the wealthy or business owners. Despite the Assembly applying strict regulations, many seem to have overcome these restrictions and designed vessels suited for any number of tasks, ranging from exploration to construction to more nefarious purposes.
FTL drives: Large drive cores enabling the use of wormhole stations and, paired with thrusters, FTL travel.
Thrusters: Sole sources of a ships movement by venting plasma created by the ship's reactor, using a form of ion thrust, or a variety of other designs. Many warships possess evasive thrusters that create powerful, short bursts with hydrogen-based reactions designed invade incoming projectiles.
Armors: Ship armor is nowhere near uniform in design, though they all serve to lessen the blow dealt once shields drop. Most civilians ships and even warships will succumb to a single well-placed barrage once shields drop.
Kinetic Shields: Shields design to soak up the brunt of a vast array of projectiles, though they eventually drop and leave the ship utterly exposed after receiving enough of a beating.